, Ron Jeffries
This course will use the release planning game to explore various project planning strategies. The game is played in small groups of approximately four players. Both programmers and customers may play, in any combination.
In each cycle of the game, the players plan and “implement” a product. Each time through, they learn some new lessons enabling them to plan and implement better next time. Scoring is based upon each team’s total return on investment
We like to present this session every other year or so.
This is a highly interactive session.