New Car Development in Toyota

room: Dominion North, 2 — time: Wednesday 08:30-10:00
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Nobuaki Katayama, Chief Engineer of Lexus/SC and IS, talked to software engineers about process, principles, and practices of new car development in Toyota, at Developer’s Summit 2008 in Tokyo on Feb. 13, 2008. In this session, I’ll give his presentation, translated into English in place of him. It starts with CE Katayama’s introduction, explains management principles and practices of a huge car development project, and concludes with people side of the development. I add some episodes about Agile and engineering found during our pannel session of the conference.

  1. Introduction of Mr. Nobuaki Katayama
    18 years of design of manual transmission
    4 years in motor sport
    Chief Engineer of Supra, LEXUS/SC, and LEXUS/IS
  2. Three Phases of New Car Development
    (1)Planning and concept development
    Concept, Style, Market research, pre-development, Cost and profit target
    (2)Real car development
    Designing, Prototyping, Evaluation
    (3)Production and sales
  3. Managing the development project
    Dedicated leadership
    Clear mile stones
    Mechanics to avoid “too late”
    Reliable backup
  4. Resource Management
    People … 500,000 - 1,000,000 person hours
    Money … 200-300 million dollar
  5. Cost Management
  6. Bench Marking
  7. Attitude of Leader
  8. Message from ex-Chief Engineer
    “Do it until it is done” vs. “Do it until the time”
    “Notebook” vs. “Proposal Paper”
    “Go to war” vs. “Watching a war movie”
    “Refresh and health”
Process/Mechanics

I attended Developers Summit 2008 Tokyo, and listened to Mr. Katayama’s talk and panel-discussed car development, TPS and Agile with him.

In this session, I will talk in place of him using his slides(English-translated). I have got his permission to talk about it at Agile2008.