Diana and Esther’s Excellent Retrospective Adventures

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Software teams confront what works and what doesn’t throughout every project. Where does their hard-earned experience go? It dissipates as people shift focus and move on. The Adventure lies in capturing, managing, and disseminating team understanding to improve current projects. Join the authors of Agile Retrospectives: Making Good Teams Great! for an interactive journey. Following the trail of a flexible framework for Retrospectives, you’ll gain a map for designing and leading Retrospectives. You’ll learn how to encounter problems and implement solutions effectively throughout the project—not just at the end.

Detail:

Software teams experience what goes right and what goes wrong, what works and what doesn’t, during each and every iteration of each and every project. What happens to that hard-earned experience? In too many organizations, on too many projects, it dissipates as team members shift focus and move on. The Adventure lies in capturing, managing, and disseminating technical knowledge and process wisdom to improve current and future projects.

Retrospectives offer the greatest lever for improving any software development project or process—based on the solid data of a team’s immediate past experience of success and failure. Through Retrospectives, teams systematically evaluate their own performance, explore their lessons learned, expand their capacity and capability, and choose how to improve the way they build and deliver products to your customers. For best results, smart teams and organizations convene Retrospectives iteratively throughout the project and again after delivery.

Join Diana and Esther, the authors of Agile Retrospectives: Making Good Teams Great! (awarded amazon.com’s “Top Ten Editors’ Picks of 2006”), on an interactive journey of Adventure, following the trail of a flexible framework for Retrospectives, as well as gaining a map for designing and leading Retrospectives. Learn how to encounter problems and implement solutions effectively throughout the project—not just at the end, and identify ways to maintain the relevance of continuous improvement to the work of your team.

Process/Mechanics

Participants will join Diana and Esther on the Adventure of experiencing a short project, along with its demo retrospective. They will explore the retrospective territory, then face the challenge of designing a retrospective for a previously unknown team. Along the way, they will acquire new processes and activities for revitalizing their own teams’ retrospectives.