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This fun, energetic, and interactive session will explore techniques for accelerating the adoption and understanding of Agile principles through experiential learning . The audience will participate in games and exercises that will illustrate how to target unique learning Vectors (Physical, Emotional, and Impressional) to maximize understanding.
This session is for anyone looking to learn new and powerful techniques to convey and reinforce the concepts and principles behind Agile.
All participants will leave with a complete toolkit containing descriptions of all the games and exercises.
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Overview
playground |ˈplāˌground| noun
a place where a particular group of people choose to enjoy themselves :
This fun, energetic, and interactive session will explore the concept of experiential learning and how it accelerates the adoption and understanding of Agile principles. The audience will participate in games and exercises that will illustrate how to target unique learning Vectors (Physical, Emotional, and Impressional) to maximize understanding.
I am going to attend this session because;
All participants will leave with a complete set of all the games and exercises.
Intent
Outline
Why games are necessary
Understand learning approaches
Applying games
How to Create a Game
Approach
This session will have a number of engaging exercises interspersed throughout. We have a growing list (currently at 20) of games that will make up the toolkit which will be handed out to participants. These will be a mix of demonstrations, role play, discussions, and more. We will select 4-5 of these to play/demonstrate during the session.
There will be two 10 minute breaks and a Q & A period at the end.
Timing
Intro 10 minutes
Why games are necessary 20 minutes
Understand learning approaches 90 minutes
Applying games 20 minutes
How to Create a Game 30 minutes
Conclusion / Q&A